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! (logical NOT) operator  2nd 
!= (not equal to) operator  2nd 
# (preprocess) operator 
## diagnostic tag 
#define macro 
% (modulus) operator  2nd 
%= (modulus into) operator  2nd 
%c conversion 
%d conversion 
%e conversion 
%f conversion 
%ld conversion 
%lu conversion 
%o conversion 
%s conversion 
%u conversion 
%x conversion 
&& (logical AND) operator 
& (bitwise AND) operator 
& (address of) operator 
& (bitwise AND) operator 
& (address of) operator 
&& (logical AND) operator 
& (address of) operator 
& (for reference variables) 
&= (AND into) operator 
> (greater than) operator  2nd 
>> (character-to-number) operator 
>> (input) operator  2nd  3rd  4th 
>> (right shift) operator  2nd 
>>= (shift right) shortcut operator 
>= (greater than or equal to) operator  2nd 
< (less than) operator  2nd 
<< (left shift) operator  2nd 
<< (number-to-character) operator 
<< (output) operator  2nd  3rd  4th 
<<= (shift left) shortcut operator 
<= (less than or equal to) operator  2nd 
( ) (default class function) operator 
    overloading 
( ) parentheses
    with macro parameters 
    and simple operators 
* (dereference) operator  2nd 
* (multiplication) operator  2nd 
*= (multiply by) operator  2nd 
+ (addition) operator  2nd 
+ (positive) operator 
+ (string concatenation) operator 
++ (increment) operator  2nd 
    x++ vs. ++x 
+= (increase) operator  2nd 
, (comma) operator  2nd 
- (for command-line options) 
- (negative) operator 
- (subtraction) operator 
- (unary) operator 
-> (class member) operator 
-> (structure pointer) operator 
->* (pointer to member) operator 
-- (decrement) operator  2nd 
-= (decrease) operator  2nd 
. (dot) operator 
/ (division) operator  2nd  3rd 
/* */ comment markers 
"//fall through" comment 
/= (divide into) operator  2nd 
: construct 
:: (scope) operator  2nd 
; (semicolon) 
    with if-else statements 
    and preprocessor directives 
= (assignment) operator 
    for classes 
    versus == (equal to) operator 
== (equal to) operator  2nd 
    versus = (assignment) operator 
? construct 
[ ] (index) operator 
\ (backslash)
    as escape character 
    in preprocessor directives 
\0 character  2nd 
\b (backspace character) 
\f (form-feed character) 
\n (newline character) 
\r (return character) 
\t (tab character) 
^ (exclusive OR) operator  2nd 
^= (exclusive OR into) operator 
{ } (curly braces)  2nd 
    and structures 
| (bitwise OR) operator  2nd 
    to merge flags 
|= (OR into) operator 
|| (logical OR) operator  2nd 
~ (bitwise NOT) operator  2nd 
~ (tilde) in class destructor names 

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